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Capx Link: http://www.mediafire.com/file/467qfv4krqecr9t/game.capx.backup1/file
Are we supposed to guess?
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Please download the capx. Inside it is shortly described.
The problem is that if you collect the same object multiple times, it jumps to the next row in the inventory. I dont own the capx, its just modified. :D
That's the most convoluted inventory system I've ever seen, 50 events just to add or drop an item in an inventory. It looks like isininv bool doesn't get set to true when you create the item so when you pick it up it thinks it is a new item. That's all the research I'm doing on this one ><
Thank you really much! I havent seen it. Do you have a more efficient solution for the inventory?