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In platform game
The sprite moves between layers.
The solid is in Layer 1, if sprite is in layer 1 collision with solid.
But sprite is on llayer 2, no collision.
How i do?
Something like this?
I will study your example to try to understand.
But, example my idea.
-Solid is on layer 1
-Enemi on layer 1
-Player can change layer 1-2
When player is in layer 2, solid only works with enemy.
You can do this by example?
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Seems that the solution is this plugin.
I'm not sure, but try
I'm sorry I can not put url,the name is "platformpaco" its a behaviour.