Hi !
Let say I want to make the opacity of my sprite from 100 to 50 in 1 second.
I just want to specify the base value, the final value, and the duration, so the transition will be as smooth as possible and I won't bother with events like "every 0.1 sec -> decreases opacity by 5" and stuff.
I guess this is very simple, but I didn't figure out how to do it.