Slow Phisics on device

0 favourites
  • 3 posts
From the Asset Store
A futuristic device, can be used as radarscreen, optionscreen, infodisplay, research device, ...
  • Hello. I apologize for my English, I use a translator.

    I have a problem with physics. For example, I've made ??two videos.

    This video from the device

    youtu.be/LFNT9mx1wY8

    And this from a PC

    youtu.be/jB-rbvzpZB8

    As seen on the PC, all is good, but there is a problem on the device - the physics is delayed. Because of what the boxes go into each other. Then they jump appears with force. On Iphone 4S same problem.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I am not quite sure why this is happening, it could just be due to the slowness of the device.

    However, for a precision-based puzzle game like this, I would strongly suggest not using physics, but something else, either your own custom movement or maybe the platformer behavior with no controls. That way it will be a lot easier to predict the outcome of the puzzle.

  • Devices did not seem to slow. This Nexus 7 on Tegra 3 and the iPhone 4S. When showing FPS, they are not slowing down. Hold about 60. It is strange that on the PC, all is normal. I understand that the PC is much faster, but why do not slow down the FPS on the device.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)