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looking for an example of a sprite that can slide into view from behind either another sprite or an invisible object and then slide back out of view.
I would say use a new layer with 0% opacity and then use an event to move it to the layer that you want and then once action completed move it back to the 'Invisible layer'
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yea but that doesn't give me a sliding effect..does it?
got it. found my other thread asking the same qustion.
platform and vector..
sorry for the double post
So what was your solution?
used a plugin called moveto
I just set up a couple of invisible sprites on each end of my movement and had my object move to one, wait a second, and move back to the other invisible sprite
For this particular use perhaps using the sine behaviour would also work well ?