looking for an example of a sprite that can slide into view from behind either another sprite or an invisible object and then slide back out of view.
I would say use a new layer with 0% opacity and then use an event to move it to the layer that you want and then once action completed move it back to the 'Invisible layer'
yea but that doesn't give me a sliding effect..does it?
got it. found my other thread asking the same qustion.
platform and vector..
sorry for the double post
So what was your solution?
used a plugin called moveto
I just set up a couple of invisible sprites on each end of my movement and had my object move to one, wait a second, and move back to the other invisible sprite
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For this particular use perhaps using the sine behaviour would also work well ?