So, I have searched for tutorials about this but I haven't found any. I am trying to make a column of buttons placed one on top of another inside a window, but since there are a lot of buttons, I want to make it able to slide this column of buttons up and down without them leaving the window, but gradually disappearing. Just like scrolling inside a text box, the text never leaves the box but is visible only within the box itself.
this is an example menu I made awhile back that may help you out.
https://www.dropbox.com/s/59wxqhttszs9t ... .capx?dl=0
But it's weird why does 'Destination atop' have a different effect on TextObjects..... Do you have any idea why?
https://www.dropbox.com/s/cz2l5pfym7wbt ... .capx?dl=0
Fading them away gradually won't look good cause the buttons are scrolling just like in celstrider's example, while the text inside the buttons isn't.. :/
Share your project.
I think this image shows very well what I am trying to tell you. So, I need the text to hide together with the buttons..
i dont really know how effects work, I just played around with them until it did what I wanted.
"destination over" will work for both text objects and the sprites.
but im not sure how to change the background to anything other than black.
it would probably be better to do this:
https://www.dropbox.com/s/2h42346b9dy1p ... .capx?dl=0
Yes, I thought of that as well but as you can probably see in my case it is a window which is above the background, so I can't make a tiled background just like in your example...
It's really a shame that the same blend mode has a different effect for different objects...
there's a capx over in this thread that uses a different method of blending to make a content window that might be worth looking at.
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Text is fading in my example, including the form elements (using CSS).
Use your better friend Google to search for "scirra form elements".
And look up the manual according textboxes https://www.scirra.com/manual/117/textbox
Im so sorry that my example did not exactly cover your needs, but it clearly answered your question preceding my example. Not that i care anymore, dude.
It's not about forms. I'm trying to make simple buttons (sprites) with textObjects onto them to scroll inside a window, but I am disappointed that it is not possible here. We have an option to make our own font using spriteFont (I guess it should work fine in this case), but the way it works is nothing better than the textObjects.
So, since I'm not that experienced with these blending options, I have asked in this forum hoping that that what I am trying to accomplish is possible.. Thank you for trying to help.