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Is possible to simulate a jump using bullet behavior?
Because using Platform behavior, is bugging my sprite animation(it glitch a bit).
Or if is possible to use Platform Behavior on the right way..
Are you using the platform behavior in the recommended way? That is, are you using a dummy sprite that has the platform behavior and collision polygon, and then attaching the animations to it?
Vanz you will learn lot from this tutorial
https://www.scirra.com/tutorials/785/si ... ial-part-1
https://www.scirra.com/tutorials/786/si ... ial-part-2
https://www.scirra.com/tutorials/789/si ... ial-part-3
Hmmm no, never used before, but the tuto from Lordshiva seems to be good to follow up!
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Vanz if you need help we are always here