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I have read this article: https://www.scirra.com/tutorials/67/del ... dependence
I'm using dt but I'm not sure if I'm missing something because if I test I cannot get the results I expect.
I have events like those:
System > every tick > add 60*dt to counter.
System > every tick> TEXT set text to counter.
I expect to have the counter reach (i.e.) 300 after the same time if I use can run the game at 60fps or at 30fps. Am I right?
I'm using an utility to reduce my cpu speed ([url=http://www.cpukiller.com]http://www.cpukiller.com[/url]). The more I reduce the cpu speed the more the fps goes down (I have a text to display fps) but the more the counter slows (not expected). WhaT am I missing?
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Solve. The problem was due to minimum framerate.
Setting minimum framerate to 1/10 (just to test extremely low framerates) solved