Before i start, I know this subject has been discussed before and I have read through the topics I can find. but most are to complicated for what I need or not relevant to what I need.
I want to build an inventory that works as follows:
- player finds an item (lets say key)
- player clicks on key
- key is added to inventory
- player comes to locked door
- player clicks on door, if player has key door opens, key is destroyed
I know how to do the above... next the bit I cant do:
- player clicks inventory button
- pictorial representetain of iventory is displayed
- player clicks on item
- item discription is shown (ie if player has a map, map is shown)
- player moves from layout 1 to layout 2, inventory remains intacked.
any help would be very helpful