I have 2 variables:
In the game when you kill an enemy the score inscrease of 100
Then I have a text showing the Score using "set-text to Score"
I added the variable "When Score > Highscore" => Set text2 to Score
This is working but when I restart the variable Score (so Score < Highscore) the Highscore doesn't keep the value, why?
How can I keep the Score value into the Highscore? Should I use a third variable? I don't get it
Any ideas? Please :p