Is there a way to create a simple animation in C2 without using the actual sprite animation?
I just want to make a logo slide from a Y Value to another Y Value.
Global number t = 0 //evolution of interpolation (from 0 to 1) Global number startY = -20 //vertical start position of movement Global number enY = 300 //vertical end position of movement Global number speed = 100 //average speed in px per second System:Every tick -> System: set t to min(t+dt*speed/Abs(endY-startY),1)[/code:11ceqqut] And then For a linear movement you use [code:11ceqqut]System: Every tick -> Sprite: set Y to lerp(startY,endY,t)[/code:11ceqqut] For an eased-out movement you use [code:11ceqqut]System: Every tick -> Sprite: set Y to lerp(startY,endY,t^2)[/code:11ceqqut] For an eased-in movement you use [code:11ceqqut]System: Every tick -> Sprite: set Y to lerp(startY,endY,t^0.5)[/code:11ceqqut]
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thank you <img src="smileys/smiley1.gif" border="0" align="middle" />