I have an object1 which spawn object2 on a timer. Object 2 has a default animation with 100 frames. I want to assign a random frame to the newly generated object 1.
The problem I have is when I do that object1 | set animation frame to random ( 0,100) all instance of that object's frame change, is there anyway to only assign the new changes to the newly generated object?
Many thanks in advance.