If you download the last example from the link I posted, it actually uses "pick by overlapping point" event and doesn't require any hidden objects.
Hi Dop, first of all apologies bcz capx which I downloaded was wrong. Now I have downloaded the correct one from your post shared. Looks really nice but need lots of effort to understand as I am not an expert. The condition u applied for pick by overlapping went above my head. I couldnt understand what lerp is doing to calculate and how it will help in finding out correct collision point. Can u help me with simple 2 object collision? that will be really helpful. or if u can explain me a bit how pick by overlapping works?
I appreciate you DOP for helping me and for bearing my words as I am not an expert with construct 2. God bless u always.