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So in ketchapp's new game, "Ballz" they use a launching mechanic, where the user swipes back to launch the ball(s). I was wondering how i would mimic that, and the aiming dots mechanic??
that seems complex.
Use something like to get the distance.
Use some trig to place the dots at the distance divided by segment size.
Aiming would just be the angle() between touch, and the emitter.
newt How would i do the ball launch mechanic. That's the most important part
look to angry bird template it will helps you a lot
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matrixreal I'm using it but the problem is, I can't seem to make the catapult appear where the pig stops and make it launch normally...