my object spawn other object every 1 second
i want to upgrade my object that it spawn other object every 0.5 second (spawn faster)
i draw a button to set this upgrade in other layout(layout2) but when i click on button and go to main layout, layout 2 will reset and my upgrade doesn't work
How can i draw a upgrade menu for my game ?
sry for bad english <img src="smileys/smiley9.gif" border="0" align="middle" />
Link to .capx file please!
my game have alot of event sheet i can't upload it sry
i just want to create menu for upgrading the player in game how can i do this?
When upgrade button is selected > set spawn time to 0.5. But it looks like you are having issues between layouts because of the way you've set it up. Why is the button in a different layout?
forget every thing that i told you
HOW can i create a menu like this :
and when i press ESC button show this menu and pause the game ?
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Get the art made then set up events such as 'OnTouchedObject' or 'OnMouseClicked' for each option. You can set up Keyboard > OnKeyPressed(ESC) to set the menu to visible.
here is an example for my idea :
in this capx i want to upgrade players's speed by clicking on blue button but it doesn't work
no one can help me?
I missed this post. For future reference type — (or whoever is responding) and they receive notifications..
The issue is that you need to set the speed of Sprite after you return to Layout 1, not while you are on Layout 2. This is better done with global variables instead of local variables. See my updated logic. If you need any more assistance then give me a shout.