I want to do the following,
in the beginning, the sprite moves from left to right which is fine. I add an event and runs every 0.01 second and increase the Sprite.X value.
What I want to do is when the Sprite moves to X=200, stop moving in X coordination, instead increase Sprite.Y which makes the sprite moves down. I don't know how to set the condition for doing this. I set another event and compare Sprite.X, when it equals 200, Sprite.Y+1, but it only runs once rather than increasing Sprite.Y.