Hey everybody. I want to export with Android, but it says "The project is not set to run fullscreen". So, how do I "fullscreen in browser" with a 320x480 app? Should I choose "crop", "scale inner", "scale outer", "letterbox scale", or "letterbox integer scale"?
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Hey all. I've tested fullscreen in "crop" mode and I have a question... Will the objects that show on the right side of the game be cut off if the user is playing on a 320x480 phone? Should I be fine?
Also, if I were to use "letterbox scale" instead, is there a way to make it so that my pixels don't get blurred when stretched being out?