I want ai in a scene to look as if they are using the 8derection behavior with no turning smoothness. to look like they mimic classic player movement. I set diagonal movement to false. But they still have a little smoothness when they follow the path. How can I set Ai to absolutely follow a path in 90 or 45 degree intervals with no smoothness?
I set turn speed to crazy numbers. they do immediately face there detection as they start a path. But once they reach there first node they turn.
the picture shows what I mean.
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Use the nodes found by pathfinding and do a MoveTo or similar to that location, then once arrived there move to the next node position, etc.