Hi, this seems like a simple question, but all common sense approaches seem to fail...
I created a frame, and simply used the "all preloads finished" event, with the action: go to splash screen
works great the first time, it seems, but NOOOOOOOOOO once it goes to the splash screen apparently all sounds have been cleared from the memory they were just loaded into.... why?
Even worse: When you click the refresh page icon in your browser, the loading screen is stuck in infinite loop because it thinks the sounds are already in memory ,therefore the on preloads finished event NEVER triggers!
Has anyone else found the answer to this?
I need a universal solution that will work on all devices, all browsers, and as an APP (cocoon js)