I'm curious about how to set a limit on the number of a sprites that can appear on screen at a certain time. I hope my question is clear, to further clarify what I mean, how can I limit the number of sprite projectiles that appear on screen? I would like to make sure that no more than 3 bullets are allowed on screen simultaneously.
Along with the condition that creates the projectile object add to Compare two values condition. First value: Obj_bullet.Count < Second value: 3.
Sorry for my English, I use google translator.
Family_Projectiles.count > 3
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You guys are awesome! I hope you make some great games! Thank you so much for all the help Seymour and Utembo!