How do I set a layer invisible by time

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Time rewind like in "Braid". Choose objects that will be affected by time rewind
  • I created a button that when I click it set a layer visible by certain time using a "wait" function. After the time was passed, the layer must set to invisble automaticaly. In the first time that I click in the button it works but, in second time, it doesn't work or, in the third time maybe, after that, it stays in random, sometimes the layer set visible and wait "x" seconds to disable, sometimes not

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  • "Wait" shouldn't be used here.

    Try the Timer behavior. Add it to some object (background sprite or something).

    On click -> Start Timer "HideLayer" for 5 seconds (once)

    Sprite On Timer "HideLayer" -> Set layer invisible

    If player clicks several times, the timer will be restarted every time for 5 seconds.

    Another way to do it is to use system expression "time". Add a variable hideLayerTime, then add these events:

    On click -> Set hideLayerTime to (time+5)

    Compare variable hideLayerTime is Less than (time) -> Set layer invisible

    System Trigger once

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