I have a game with IAP working fine on Google Play. I uploaded the IOS version to ITunes Connect, but have been told that on attempting to purchase the IAP nothing happens.
Please see the screen shot below for my logic, which is what works with Google Play:
The only thing I can think of is maybe because I am using Cocoonjs for IOS as I can't seem to get Intel XDK to create a Distribution IPA. (Used Intel XDK for Google Play version).
Or is there a fault in my logic regarding how IOS works?
Any help is appreciated.