My game is heavily button based (glorified calculator), and it also requires user text-input via textbox. I know I can use sprites as buttons, but with the hundreds of buttons I'll be using, it's easier to use the built-in feature for now.
HOWEVER, The default CSS text-size is too small for my high resolution screen. I want the text on the buttons and textboxes to be larger, while also scaling with the user's window. I've tried all combinations of "auto-scale" properties and CSS screwing around, and it seems there's no way. Is there a way to change the CSS default-size font in textboxes, while also keeping auto-scale on? Or, if I want a giant "OK" button in the middle of the screen with big text, how can I keep it scaleable? Please help!