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Right now the only sequential thing I could do is character dialogue. But the sequence is triggered every time the player presses the "interact" button. Now that I need a sequential event that doesn't require input... I don't know what to do . _ . help please?
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A timed event? You can use a Wait, or Every x seconds, or a Timer on an object, to delay between each event. If not, just have variables, stage1, stage2, etc.