I have 1 object and 2 menus. I want to make it so that when the player single clicks on the object then menu 1 is called and when they double click the same object menu 2 is called.
However It seems that when you double click it registers as a single click first regardless of speed.
I've tried ordering the events so the double click happens before the single click code and using a variable to disable menu 1 from being called in this case, but with clicks being "on" events they appear to trigger before the variable change.
There may be an easy solution i'm not seeing.
Any one have any ideas?