Here we go. You were using System.CreateObject action, which means you have to get the coordinates of the imagepoint from expressions. I implemented this. Earlier I recommended Sprite.SpawnAnotherObject, and i implemented that too on Event sheet 1 so you could see it.
I would recommend putting lots of your events on one event sheet, then including that event sheet in other event sheets. It saves you from having to duplicate work every time you make a new level