have an wierd issue, when i start the program the animation goes to frame 1 directly even though i have set it to be on frame 0 ( line 1)
i have set all the seting for frame 0, but it stills jumps to frame 1 :/
sprite have two frames: 0 and 1
on lay out there are 2 sprites, with instance variable ID
any one that can help me understand what is happening ?
here is as i understand it 2) when user clickes on the sprite Or touch it, then execute following statements ,set taped id with sprite.id,set animation frame to 1.
i would recon it should start on frame 0, then when clicked it changes to animation fram 1.. im confused