Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
My question is simple
Is there a way to select sprites not by collision polygons but by visible pixels or something like that? In my case i use On mouse clicked on object.
Not as far as I know - any reason why collision polygons are insufficient?
How about incorporating z-index? The top z on the top layer that you're interested in would be the visible pixels.
I can be done with the canvas plugin. For example look at the capx here:
Event 2 under the "dragdrop" group checks if a visible pixel is clicked.
Develop games in your browser. Powerful, performant & highly capable.
Thanks for help guys.
Im kinda blocked with work at work atm, but once i have some time i'll test those options.