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My question is simple
Is there a way to select sprites not by collision polygons but by visible pixels or something like that? In my case i use On mouse clicked on object.
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Not as far as I know - any reason why collision polygons are insufficient?
How about incorporating z-index? The top z on the top layer that you're interested in would be the visible pixels.
I can be done with the canvas plugin. For example look at the capx here:
Event 2 under the "dragdrop" group checks if a visible pixel is clicked.
Thanks for help guys.
Im kinda blocked with work at work atm, but once i have some time i'll test those options.