I have built my project and been testing with the CocoonJS app launcher along the way.
This is for the iPad only so I have made it 1024x768. I have read the documentation about supporting multiple screen sizes.
Now I have built the project with Ludei's Cloud Compiling system and run it on my iPad4 through XCode. It looks like garbage.
I have tried all the screen modes:
Off - not allowed in CocoonJS
Crop - crops the screen yes leaving 35% black
Scale Inner - crops the screen as above
Scale Outer - black space on left and white space on right with repeated image
Letterbox Scale - as Scale Outer
Letterbox Integer Scale - as Scale Outer
After months of building my project and making it look perfect now once compiled it looks like s***.
Use loader layout - No
Pixel rounding - On
Window size - 1024,768
Preview browser - Chrome
Fullscreen in browser - All settings tried (as above)
Use iOS retina display - All devices
Hide address bar - No
Enable WebGL - On
Sampling - Point
Loader style - Percentage text
Pause on unfocus - No
Clear background - No
Can anyone tell me what I am doing wrong?