So at the moment this is what I'm doing:
I create a text, displaying the word 'score'.
I Make a global variable called score = 0
When my character collides with object Add to Variable, Add 1.
Every tick, edit text: "Score &" Score
This isn't working for me. The text just displays "Score" or "Score 0".
Can you see if I'm doing something wrong? I just want something that makes the score increase by 1 everything I hit this invisible object (Like flappy bird).