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anyway to make a 1 to 1 scale in run layout, and or any tips / tricks to get better quality textures when i run layout. its not horrible but it looks fairly 'gross' when i run layout. stretch my images and seems to add like a opaqueish blur to them.
Are you using sprites for your objects? If so they look really bad when you stretch them, try using a 9-patch or tiled background for images you want to stretch out.
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Try reuploading the source images to be 1.5x the sizes you want them to appear in game. That turns out to have pretty good quality.