Hi, I have a draggable sprite and a drop target sprite and a zoom area sprite which when overlapped by draggable object scales the layout by 2.
The drop target sprite is located within the zoom area sprite.
I want a scenario in which when the draggable sprite overlaps the target sprite and drops in it then the scale layout should be set back to 1.
But this is not happening, since the drop area is within the zoom area the scale gets set to 2.
Your help will be appreciated.
Please check .capx file.