I'm making a Game Boy demake and it'd be much simpler if I could work in the "native" resolution of the Game Boy, then scale the exported/previewed game up by 300% if possible. Is this doable in Construct 2/3?
Edit- I found this method: https://www.scirra.com/tutorials/1258/c ... resolution
However it doesn't seem to work in Construct 3.
I think you just have to make your game in the resolution you want and in the project parameters, set "sampling" to "point"
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Thanks for the response! I'll play around with it.