Hi guys and galls, So I tried to use the Save/Load actions in C2 to make checkpoints. Now in the preview they work perfect but on Scirra Arcade they just dont work, nothing happens ;/
My events are basically:
Player on collision with checkpoint: Save "mysave"
When pressing R: Load "mysave"
(there is also some text fade in/fade out going on such as "to reload press R)
Is this a know issue with Scirra Arcade? Or am I simply missing something?