How do you save progress in an RPG game with local webstorage?
I searched for it, and nothing helped. Can anyone help, me?
NOTE: This wont help: scirra.com/forum/how-to-use-webstorage_topic46068.html
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Do you know how to use arrays?
Check the example on that other topic.
I tried it and it wont work for me. Can you check it out? The Gah-me (Game)
Look at the example again, you need to make events 47-50 sub-events of 46.
Also the order of the actions is important. It should be like this:
Dictionary: add key...
StorageGame: set value at index to Dictionary.AsJSON
System: add 1 to index
Still doesn't work.