So as i'm working on this project of mine, i'm trying to play around with the animations of a sprite.
My problem seems to be:
Can't get the game to remember the frame, it always turns the frame back to normal.
e.g: I want to change the skin of a character. Pressing a button, allows you to change the skin ( im using drag and drop behaviour)
Whenever the person holds his finger on the character, he's able to drag it around but as soon as he lets go with his finger, the character returns back to starting position.
The person just spend "e.g" 50 coins, buying this skin. it's sad if the person has to buy the skin again, just because he lets go with his finger.
Question is: how do i make the animation STAY at last bought skin ?