How do I make a sandstorm, or a blizzard?

  • Hey everyone! i have a top down game and i was wondering if there was an easy way to make a sandstorm or a blizzard that wouldn't be too resource hogging

    i suppose an effect that sticks to the screen and doesn't scroll would be the best choice? i don't know.

  • Hey everyone! i have a top down game and i was wondering if there was an easy way to make a sandstorm or a blizzard that wouldn't be too resource hogging

    i suppose an effect that sticks to the screen and doesn't scroll would be the best choice? i don't know.

    Ok had a bit of fun doing this, it might be too resource hungry, see what you think !

    http://www.sizzle-games.com/sandstorm.capx

  • Hi you can use Perlin noise and masking to accomplish this:

    EDIT: here is one I came up with

    http://voxi3d.comule.com/SandStorm/

    uses no particles.

  • I like that effect jojoe - I'm going to go and try to replicate it...

  • you might like my sandstorm demo

    http://www.vtrixdev.com/scirra/sanddemo/

    it has some controls for making the best look

    created with frame animation, this can be right choice if you need more easy control of placement etc..,

    i think its lighter to run then a shader..

    probably can be made in a blizzard too, with the right colorisation and background..

    productpage:

    https://www.scirra.com/store/royalty-free-graphics/sandstorm-1282

  • Thanks RamPackWobble,

    I use the perlin noise but you can use Simplex or whatever too. Perlin is just most like the natural shapes in nature.:

    You can do this for Free. It will cost you nothing.

    vtrix

    Great looking package but no very suitable for phone use, you have almost 7 megs worth of perlin noise files, I am just rendering them in real time.

    AngelRave,

    If you like my effect send me a PM, and I will hook you up. i have a bunch of other effects I will add too if you want them.

    My effect uses no textures.The effect pack listed above in the store takes almost 7 megs worth of texture. My effect takes 2 8x8 sprite. and the entire file is 172k, less than one of the textures in the store version.

    I can make some more effects too on demand, I made myself a template that is easy to change into other effects.

  • This is about as good as you will get as far as sandstorms go:

    https://youtu.be/2HQaBWziYvY

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  • jojoe

    for clarification the effect itself (hd) is only around 1.4mb without exporting optimalisation. , the background is optional and exported is much smaller,

    for phone use there is the sd version thats even smaller, the sounds etc.. are a bonus, i'm also just showing options here, and the endlook is quite different

    like you said, you're rendering it real time, this means its an extra strain on gpu, where frame animations is very light but comes with extra size, .. but not 7mb

  • Speaking of GPU usage. Stacking alpha masked textures on top of each other and manipulating the opacity in real time also sucks up GPU and CPU power.

    Mine keeps the exact same opacity, and is only 2 sprites stacked on top of each other.

    I like how your can have the ability to spin the textures though. That adds a bit of realism that i can not achieve with my method.

    I like your price too. It is very reasonable for such a nice effect.

    Sorry for the filesize mixup vtrix

  • Thanks everyone for the replies all of these are very useful.

    Thanks RamPackWobble,

    I use the perlin noise but you can use Simplex or whatever too. Perlin is just most like the natural shapes in nature.:

    You can do this for Free. It will cost you nothing.

    vtrix

    Great looking package but no very suitable for phone use, you have almost 7 megs worth of perlin noise files, I am just rendering them in real time.

    AngelRave,

    If you like my effect send me a PM, and I will hook you up. i have a bunch of other effects I will add too if you want them.

    My effect uses no textures.The effect pack listed above in the store takes almost 7 megs worth of texture. My effect takes 2 8x8 sprite. and the entire file is 172k, less than one of the textures in the store version.

    I can make some more effects too on demand, I made myself a template that is easy to change into other effects.

    These look great, Could the same be applied for a blizzard effect?

    How do you even install plug ins?

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