Hello, need some help.
Is ftm trying to make a platformer with a special kind of twist on how it shows the world. What i want to achieve is that as the character moves forward on the map, the animations of the objects at a certain distance in front of him should run.
I am mainly having trouble with getting instances of the same object type run independently; as it is now, when the character approaches the first object, all the instances on the layout of that object run their animation, not only the closest one.
Any help to make them run independently, without me having to create a hundred millions sprites would be welcome! =)