It might sound like a silly question but I can't figure out how to launch a game exported via NW.js on Linux.
I read the tutorial and it says "On Linux, the following command enables execute permission for the file 'mygame'.". So I understand that I have to give the execute permission to that file. The problem is that the exporter doesn't output any file with the name of my game ("supertimer"). Here are the files / directories inside my linux64 directory :
I made the export with the latest build of Construct (r221) and the latest release of NW.js v0.13.0-beta4 (01/18/2016). Is there something I'm missing, or is that a bug caused by the "significant changes" to NW.js support included in r221 update ?
Thanks for your help.
P.S. : The exported game runs fine on Windows though.