Hello everyone, I'm trying to make a move a little complicated.
this would be the full motion ..
Rotating from left to right at the top of the screen. If the player presses the mouse the state turns to…
shoot: the hook moves in a fixed direction (the one it had when the player pressed the mouse) until it hits a gem or flies off the screen. Then the state turns again to…
rewind: the hook returns, in a straight path, to its initial position and changes the state to rotate, allowing the player to shoot again.
this is possible?..
Thank in advance