I have been attempting to make a VVVVVV-style gravity platformer in Construct 2, but when I rotate my player sprite, the position changes so it is inside of the ground? Thanks in advance for the help!
using 'set flipped' instead of set angle might work.
if it doesn't then if you share your capx i'll take a look
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Set flipped didn't work. Here's the capx. dropbox.com/s/dp0jvztbaoi5aec/Jungle%20Platformer.capx
so a couple of options
you can add the condition "is jumping" to the on 'e' 'q' pressed events, that way the sprite will be in the air when it flips.
or
you could change the gravity then add a system wait 0.2ish seconds action and then flip the sprite.
you can rotate towards the angle as shown in the .capx ill link to.
https://www.dropbox.com/s/v97op97bdqwgi ... .capx?dl=0
Thanks for the help!