ok, So I have come up with a problem in my game where I could use some help on.
I have been tinkering with a particle effect. I need the particle effect spawn generation along a line. However the line can be set to any angle. With C2 using the 0 Right angle facing. I decided to use random.y for the line.
However, upon rotating the particle emitter. The Y is still a pure Y rather than Y angle. This seems to be the intent of the design, but I'm not sure then how to generate the particles along the line :(
The red line shows the Y element of the spawning, however it's the green line desired.
Here is the CAPX