I'm using tilebackground set to an Array so i can implement a save system on a build screen
I have added a rotate button so corner pieces can be rotated. However they are rotated on it's X point (set to 0 I assume) And ends up rotated into a different cell.
/// /O/ //0 ///
/0/ /// /// //0
/// /// /// ///
I tried adding and minus-ing X and Y values, but it always rotates from the same point in a different location.
Also, will my Array save rotated images? would it be simper to just add pre-rotated tiles? :/