It seems, and maybe im wrong, that the Rotate Layer rotates the layer based on the center of the viewport as the origin point?
Can i set where the origin point is exactly when rotating a layer? I basically want to rotate a layer around a circle but I want that circle to be off-set from the center of the screen. I want the circle's position to be static but its angle to change based on the layer rotation, but I want the circle to be half off-screen, so using something like 'scroll to' doesnt work since it centers the camera on the circle...
Pinning / etc is not what Im looking for either...