Hi there... I would like to know if there is any way to rotate an entire level, while keeping the physics where they are. I need this for a small puzzle game, but so far I have not found any way to do this, unless I move every object separately.
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There's no way to rotate an entire layer/layout yet - hopefully it'll be added in a future build.
Ooh. I sense a port of Final Fantasy Tactics in the works. <img src="smileys/smiley1.gif" border="0" align="middle" />