I'm trying to input a weighty movement system.
Movement works great.
Only issue I have at moment is the rolling.
In one direction the rolling works perfectly - Character spins 360, moves towards target coord, turns direction while rolling and then turns back to original direction afterwards.
The other direction character is facing this doesn't work at all.
Maybe I need a fresh pair of eyes and I'm missing a glaring issue or the system I have made just doesn't work, can it be changed easily/fixed?