I've been banging my head against a wall for the last few days trying to get down the core mechanics of a standard rhythm game.
Gotta admit I'm struggling to find something which works reliable and accurately.
My first though was to use rex_JSMidiParser ( plugin-rex-jsmidiparser_t128345 ) to play a midi file alongside audio.
This initially seems to work, but the midi and the audio gradually fall out of sync over time. (Example Capx: dropbox.com/s/ocjwbq4djavhg26/RhythmTest.capx?dl=0 )
Thinking I might be going about this completely the wrong way, I've tried other suggestions on the forums,
but I've yet to have any luck getting something which functions correctly, (not sure where I'm going wrong.)
Does anyone have any advice or ideas on any of the above?
Any advice on accurate timing / audio/bpm syncing for rhythm games would be super appreciated!