I've been trying to deploy my game to iOS iPad. But after the start screen, following to the next state, where all the magic happens it is crashing! It won't crash on the emulator... but the computer is more powerful, has more resources.
For this reason I think if I resize all of my images to half of their resolutions the game will run.
Do you guys know any way to resize the whole scenes and images to a certain % (and keep their positions related, like an anchor)? It will be madness if I have to position the objects all over again.