I have event sheet that is included in the event sheet of multiple layouts.
In that event sheet i have a for X seconds loop that spawns an object.
Lets say the loop is for 10 seconds.
If I move from layout1 to layout2 after 5 seconds
then after another 5 seconds an object will be spawned on layout2.
How can I reset it so it will be after 10 seconds again?
just thought about something.
does C2 create a timer for this condition?
or is there a global game counter and it uses it?