I currently have a line that works perfectly for a similar need that reads:
sprite animation frame > 0
I need to change it to something like:
sprite animation frame = (odd or even numbers)
I thought this would work but it doesn't seem to:
sprite animation frame = 1|3|5|7|9|11
I need it to trigger when ANY one of these odd frames are active. I think what is happening is it is returning a 1 or a 0, so in effect I am saying that if the animation frame is any one of these odd numbers then the animation frame =1. I need it to to trigger on something like animation frame=7.
Or maybe I am approaching it all wrong.